de.farafin.snEADy.control
Interface I_Control_interface
- All Known Implementing Classes:
- M_GraphixEngineUI
public interface I_Control_interface
the interface for the control of the main. it could be reallized
as graphical userinterface or script
- Version:
- $Revision: 1.6 $
- Author:
- roland, lars
update
void update(D_GameInfo gameInfo,
C_Human[] humanPlayer)
- Parameters:
gameInfo
- contains all data about the current gameInfohumanPlayer
- contains all data about the human players.
setActive
void setActive(boolean active)
- Parameters:
active
- decides wether the Control Class is able to send data