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obj
- Variable in class de.farafin.snEADy.communication.
D_ControlInteraction
objectAdd(C_GameObject)
- Method in class de.farafin.snEADy.world.
C_Arena
objectDel(C_GameObject)
- Method in class de.farafin.snEADy.world.
C_Arena
objectDel(int)
- Method in class de.farafin.snEADy.world.
C_Arena
objectUpdate(C_GameObject)
- Method in class de.farafin.snEADy.world.
C_Arena
update the status of the given gameObject. if the game Object likes to run, use this method to tell him to
objPositions
- Variable in class de.farafin.snEADy.world.
C_GameObject
all positions of the object, inlcuding the head!
oldBState
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrButton
oldGameInfo
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
openmonitor
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
options
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
overalldelay
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
ownChar
- Variable in class de.farafin.snEADy.communication.
D_PlayerData
Comment for
ownChar
ownChar
- Variable in class de.farafin.snEADy.world.
C_GameObject
the own representation on the playField
OwnSnakeInfo
- Class in
de.farafin.snEADy.player
This is just a class for storing informations.
OwnSnakeInfo()
- Constructor for class de.farafin.snEADy.player.
OwnSnakeInfo
Overview
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