Serialized Form
Package de.farafin.snEADy |
f
java.awt.Font[] f
STRBUFFCAPACITY
int STRBUFFCAPACITY
strBuff
java.lang.StringBuffer strBuff
Package de.farafin.snEADy.control |
newDirection
int newDirection
- new turndirection
Package de.farafin.snEADy.control.GaphixStuff |
iData
int iData
bMode
int bMode
bState
int bState
oldBState
int oldBState
bImage
java.awt.image.BufferedImage bImage
w
int w
h
int h
sbutt_quit
GrButton sbutt_quit
sbutt_min
GrButton sbutt_min
SCROLL_NONE
int SCROLL_NONE
SCROLL_UP
int SCROLL_UP
SCROLL_DOWN
int SCROLL_DOWN
SCROLL_BAR
int SCROLL_BAR
sState
int sState
w
int w
h
int h
max
int max
range
int range
pos
float pos
dy_bar
int dy_bar
dMover
int dMover
selectC
GrTextArea selectC
img_scroll
java.awt.image.BufferedImage img_scroll
list
java.lang.String[] list
img_list
java.awt.image.VolatileImage img_list
img_listSel
java.awt.image.VolatileImage img_listSel
selected
int selected
border
java.awt.image.VolatileImage[] border
w
int w
h
int h
borderW
int borderW
showW
int showW
showH
int showH
lines
int lines
showedLinesStart
int showedLinesStart
text
java.lang.StringBuffer text
drawText
java.lang.StringBuffer drawText
lim
boolean lim
img_text
java.awt.image.VolatileImage img_text
drawMode
int drawMode
alligment
int alligment
carr
boolean carr
numbersOnly
boolean numbersOnly
comm
java.lang.String comm
troot
GrTextField troot
img_bg
java.awt.image.BufferedImage img_bg
sroot
GrWindow sroot
w
int w
h
int h
frameC
int frameC
lastTime
long lastTime
fps
float fps
oldGameInfo
D_GameInfo oldGameInfo
humans
C_Human[] humans
humanPlayerC
int humanPlayerC
img_arena
java.awt.image.VolatileImage img_arena
gr_arena
java.awt.Graphics gr_arena
img_pTab
java.awt.image.VolatileImage[] img_pTab
img_tab
java.awt.image.VolatileImage[] img_tab
gr_tab
java.awt.Graphics[] gr_tab
monPosX
int monPosX
monPosY
int monPosY
monWidth
int monWidth
monHeight
int monHeight
arena
M_GraphixEngineUI.Gr_Arena[] arena
actArena
int actArena
diff
M_GraphixEngineUI.Gr_DiffArena diff
last_killPoints
int[] last_killPoints
m_length
int[] m_length
m_killpoints
int[] m_killpoints
m_cycles
int[] m_cycles
m_name
int[] m_name
lastPlayerC
int lastPlayerC
playerOrd
int[] playerOrd
root
M_GraphixEngineUI root
actGraphics
java.awt.Graphics actGraphics
butt_run
GrButton butt_run
butt_stop
GrButton butt_stop
butt_min
GrButton butt_min
butt_quit
GrButton butt_quit
butt_arena
GrButton butt_arena
butt_player
GrButton butt_player
butt_options
GrButton butt_options
butt_credits
GrButton butt_credits
butt_rmPlayer
GrButton[] butt_rmPlayer
commandFrame
java.awt.Frame commandFrame
cf_text
java.awt.TextField cf_text
cf_lab
java.awt.Label cf_lab
arenaFS
GrDlgWindow arenaFS
playerFS
GrDlgWindow playerFS
text_hPlayerName
GrTextField text_hPlayerName
butt_addHPlayer
GrButton butt_addHPlayer
butt_addCPlayer
GrButton butt_addCPlayer
butt_plOK
GrButton butt_plOK
sel_player
GrSelCanvas sel_player
area_commentsPlayer
GrTextArea area_commentsPlayer
scroll_player
GrScroll scroll_player
fileList_player
java.lang.String[] fileList_player
butt_loadArena
GrButton butt_loadArena
butt_arenaOK
GrButton butt_arenaOK
sel_arena
GrSelCanvas sel_arena
area_commentsArena
GrTextArea area_commentsArena
scroll_arena
GrScroll scroll_arena
fileList_arena
java.lang.String[] fileList_arena
options
GrDlgWindow options
text_exitT
GrTextField text_exitT
text_suddenDT
GrTextField text_suddenDT
text_iLength
GrTextField text_iLength
text_iDelay
GrTextField text_iDelay
text_aGrow
GrTextField text_aGrow
text_aSlowd
GrTextField text_aSlowd
text_maxDelay
GrTextField text_maxDelay
text_pLength
GrTextField text_pLength
text_pSpeed
GrTextField text_pSpeed
text_pSlowd
GrTextField text_pSlowd
text_pPoints
GrTextField text_pPoints
text_maxTime
GrTextField text_maxTime
text_maxMem
GrTextField text_maxMem
tgl_timeKill
GrButton tgl_timeKill
tgl_showSC
GrButton tgl_showSC
tgl_debugMon
GrButton tgl_debugMon
tgl_pPTime
GrButton tgl_pPTime
tgl_pPMem
GrButton tgl_pPMem
tgl_log
GrButton tgl_log
commandHist
java.lang.String[] commandHist
selectedCommand
int selectedCommand
lastInserted
int lastInserted
debugMon
C_DebugMonitor debugMon
gameParam
GameParameter gameParam
Package de.farafin.snEADy.inOut |
Package de.farafin.snEADy.player |
name
java.lang.String name
- The name of the player. This string will be read if it was successfully build an instance
of the player. So if you like to have a different playername then you your filename,
define that in your constructor.
Der Name des Spielers. Der String wird ausgelesen wenn erfolgreich eine Instanz vom Spieler
erzeut wurde. Wenn ihr also in der Anzeige einen anderen Namen als den Dateinamen haben wollte
dann setzt ihn in eurem Konstruktor.
turnDirection
int turnDirection
- The direction the head of the snake should turn to.
Die Richtung in die sich der Kopf der schlange drehen soll.
- See Also:
PubConstants.TURN_LEFT
,
PubConstants.TURN_NONE
,
PubConstants.TURN_RIGHT
startTime
long startTime
- Here is the system time stored at which the players calculation method was started.
It will be renewed every time the player starts his calculation.
Hier wird die Systemzeit gespeichert an der der Spieler seine Berechnung
gestartet hat. Der wert wird jedes mal neu gesetzt wenn der Spieler seine
Berechnung startet.
maxTime
long maxTime
- The maximal amount of time in milliseconds the player is allowed to think.
Die maximale Anzahl an Millisekunden, die der Spieler überlegen darf.
monitor
C_DebugMonitor monitor
- This is the small window for debug informations of the player
Dies ist das kleine Fenster für die debug-ausgaben der Spieler.