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Packages that use D_Level | |
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de.farafin.snEADy | |
de.farafin.snEADy.communication | |
de.farafin.snEADy.inOut | |
de.farafin.snEADy.world |
Uses of D_Level in de.farafin.snEADy |
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Methods in de.farafin.snEADy that return D_Level | |
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D_Level |
I_Main_interface.getLevelHeader(java.lang.String levelName)
loads a level without the playfield |
D_Level |
M_Main.getLevelHeader(java.lang.String levelName)
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private D_Level |
M_Main.loadLevel(java.lang.String levelName)
Loads a level of a specified file. |
Uses of D_Level in de.farafin.snEADy.communication |
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Fields in de.farafin.snEADy.communication declared as D_Level | |
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D_Level |
D_GameInfo.level
Field arena |
Methods in de.farafin.snEADy.communication with parameters of type D_Level | |
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void |
D_Level.copyOnMe(D_Level level)
copys all data from level to the lokal instance. there is no new Instance created if
all array sizes fit to each other |
Constructors in de.farafin.snEADy.communication with parameters of type D_Level | |
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D_GameInfo(D_Level level,
D_PlayerData[] playerData,
long gameTime,
long exitTime,
long sdTime,
boolean running)
create constructor |
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D_Level(D_Level level)
copy - constructor reference-copy of attrbutes: use copy() if you need a full copy |
Uses of D_Level in de.farafin.snEADy.inOut |
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Methods in de.farafin.snEADy.inOut that return D_Level | |
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private D_Level |
C_LevelLoader.load(java.lang.String root,
java.lang.String levName,
boolean loadPlayfield)
This method loads the level. |
D_Level |
C_LevelLoader.loadLevel(java.lang.String levName)
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D_Level |
I_LevelLoader_interface.loadLevel(java.lang.String levName)
its almost the same funktion, with the root directory of "levels". |
D_Level |
C_LevelLoader.loadLevel(java.lang.String root,
java.lang.String levName)
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D_Level |
I_LevelLoader_interface.loadLevel(java.lang.String root,
java.lang.String levName)
Loads a level file into a D_Level object |
D_Level |
C_LevelLoader.loadLevelHeader(java.lang.String levName)
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D_Level |
I_LevelLoader_interface.loadLevelHeader(java.lang.String levName)
Loads only the header of the File into a D_Level objecrt. |
D_Level |
C_LevelLoader.loadLevelHeader(java.lang.String root,
java.lang.String levName)
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D_Level |
I_LevelLoader_interface.loadLevelHeader(java.lang.String root,
java.lang.String levName)
Loads only the header of the File into a D_Level objecrt. |
Uses of D_Level in de.farafin.snEADy.world |
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Methods in de.farafin.snEADy.world that return D_Level | |
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protected D_Level |
C_Arena.generateLevel()
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D_Level |
C_World.generateLevel()
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D_Level |
I_World_interface.generateLevel()
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Methods in de.farafin.snEADy.world with parameters of type D_Level | |
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protected boolean |
C_Arena.updateLevel(D_Level level)
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