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public interface I_GameStats
Field Summary | |
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static int |
GAME_ABBORT
ends the current running game in a gently way, but the program is still running |
static int |
GAME_INIT
init of the game, is done before the game can be started |
static int |
GAME_PAUSE
if the game is running and it should be paused, this function stops the current calculation process. but it is waited until the actual player ends his thinking phases and updates the world one more time. |
static int |
GAME_RECOVER
recover a game that was safed before |
static int |
GAME_RUNNING
the game runs.. what else? |
static int |
GAME_SAFE
Safe the current game |
static int |
PROG_END
if the program should be ended, use this state. |
static int |
PROG_INIT
first initialization of the program. is done only once |
Field Detail |
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static final int PROG_INIT
static final int PROG_END
static final int GAME_INIT
static final int GAME_RUNNING
static final int GAME_PAUSE
static final int GAME_SAFE
static final int GAME_RECOVER
static final int GAME_ABBORT
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