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C
C_Arena
- Class in
de.farafin.snEADy.world
C_Arena(String, int, int, char[][], int, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_Arena
create - constructor
C_Arena(String, char[][], int, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_Arena
constructor
C_Arena(D_GameInfo, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_Arena
constructor
C_DebugMonitor
- Class in
de.farafin.snEADy
C_DebugMonitor()
- Constructor for class de.farafin.snEADy.
C_DebugMonitor
C_DebugMonitor(int, int)
- Constructor for class de.farafin.snEADy.
C_DebugMonitor
C_END
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_EXIT
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_EXITO
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_FileClassLoader
- Class in
de.farafin.snEADy.inOut
Laedt JAVA-Klassen aus einen anzugebenden Verzeichnis.
C_FileClassLoader(String)
- Constructor for class de.farafin.snEADy.inOut.
C_FileClassLoader
C_FLOOR
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_GameObject
- Class in
de.farafin.snEADy.world
all objects in the world should extend fromthis class. this is the representation of the Objects on the playfield. so to say their body.
C_GameObject()
- Constructor for class de.farafin.snEADy.world.
C_GameObject
default constructor
C_GameObject(GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_GameObject
default constructor
C_GameObject(D_Vec2D, int, RingVector, char, long, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_GameObject
create constructor
C_GameObject(C_GameObject)
- Constructor for class de.farafin.snEADy.world.
C_GameObject
copy constructor reference-copy of attrbutes: use copy() if you need a full copy
C_GameObject(D_Vec2D, int, char, long, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_GameObject
constructor
C_GLength
- Class in
de.farafin.snEADy.world
C_GLength()
- Constructor for class de.farafin.snEADy.world.
C_GLength
default constructor
C_GLength(D_Vec2D, int, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_GLength
C_Goody
- Class in
de.farafin.snEADy.world
C_Goody()
- Constructor for class de.farafin.snEADy.world.
C_Goody
default constructor
C_Goody(GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_Goody
constructor
C_Goody(D_Vec2D, int, char, long, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_Goody
C_Goody(D_Vec2D, int, RingVector, char, long, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_Goody
C_GOODY_E
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_GOODY_LENGTH
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_GOODY_POINTS
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_GOODY_S
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_GOODY_SPEED
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_GPoints
- Class in
de.farafin.snEADy.world
C_GPoints()
- Constructor for class de.farafin.snEADy.world.
C_GPoints
default constructor
C_GPoints(D_Vec2D, int, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_GPoints
C_GraphixData
- Class in
de.farafin.snEADy.control.GaphixStuff
C_GraphixData()
- Constructor for class de.farafin.snEADy.control.GaphixStuff.
C_GraphixData
C_GraphixTools
- Class in
de.farafin.snEADy.control.GaphixStuff
C_GraphixTools()
- Constructor for class de.farafin.snEADy.control.GaphixStuff.
C_GraphixTools
C_GSpeed
- Class in
de.farafin.snEADy.world
C_GSpeed(GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_GSpeed
C_GSpeed()
- Constructor for class de.farafin.snEADy.world.
C_GSpeed
default constructor
C_GSpeed(D_Vec2D, int, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_GSpeed
constructor
C_Human
- Class in
de.farafin.snEADy.control
C_Human()
- Constructor for class de.farafin.snEADy.control.
C_Human
default constructor
C_LevelLoader
- Class in
de.farafin.snEADy.inOut
This class loads level files.
C_LevelLoader()
- Constructor for class de.farafin.snEADy.inOut.
C_LevelLoader
C_LogFileReader
- Class in
de.farafin.snEADy.inOut
C_LogFileReader(String, String)
- Constructor for class de.farafin.snEADy.inOut.
C_LogFileReader
C_LogFileReader(String)
- Constructor for class de.farafin.snEADy.inOut.
C_LogFileReader
constructor
C_LogFileWriter
- Class in
de.farafin.snEADy.inOut
offers service to write logfiles with a buffer to be able to store local lines which can be stored later..
C_LogFileWriter(String)
- Constructor for class de.farafin.snEADy.inOut.
C_LogFileWriter
constructor
C_LogFileWriter(String, String)
- Constructor for class de.farafin.snEADy.inOut.
C_LogFileWriter
C_NOTHING
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYER01
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYER02
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYER03
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYER04
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYER05
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYER06
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYER07
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYER08
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYER09
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYER10
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYER_E
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYER_S
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYERH01
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYERH02
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYERH03
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYERH04
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYERH05
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYERH06
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYERH07
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYERH08
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYERH09
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYERH10
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYERH_E
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_PLAYERH_S
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_Snake
- Class in
de.farafin.snEADy.world
this is the snake.. the body of the player controlled objects
C_Snake()
- Constructor for class de.farafin.snEADy.world.
C_Snake
default constructor
C_Snake(D_Vec2D, int, RingVector, char, int, int, D_PlayerData, long, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_Snake
create Constructor
C_Snake(D_Vec2D, int, char, int, D_PlayerData, long, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_Snake
constructor
C_Snake(D_Vec2D, int, char, D_PlayerData, long, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_Snake
constructor
C_Snake(D_Vec2D, int, RingVector, char, int, D_PlayerData, long, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_Snake
smart Constructor
C_Snake(D_PlayerData, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_Snake
C_UNKNOWN
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALL
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALL_E
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALL_S
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALLCORNER_E
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALLCORNER_N
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALLCORNER_NE_CC
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALLCORNER_NE_CV
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALLCORNER_NW_CC
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALLCORNER_NW_CV
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALLCORNER_S
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALLCORNER_SE_CC
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALLCORNER_SE_CV
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALLCORNER_SW_CC
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALLCORNER_SW_CV
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_WALLCORNER_W
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
C_World
- Class in
de.farafin.snEADy.world
this class contains all calculations of the play field.
C_World(D_GameInfo, GameParameter)
- Constructor for class de.farafin.snEADy.world.
C_World
constructor
ca
- Variable in class de.farafin.snEADy.communication.
D_ControlInteraction
CA_CHANGE_ARENA
- Static variable in class de.farafin.snEADy.communication.
D_ControlInteraction
CA_CHANGE_ENGINE
- Static variable in class de.farafin.snEADy.communication.
D_ControlInteraction
CA_CHANGE_PLAYER
- Static variable in class de.farafin.snEADy.communication.
D_ControlInteraction
CA_EXIT
- Static variable in class de.farafin.snEADy.communication.
D_ControlInteraction
CA_LOAD_ARENA
- Static variable in class de.farafin.snEADy.communication.
D_ControlInteraction
CA_LOAD_PLAYER
- Static variable in class de.farafin.snEADy.communication.
D_ControlInteraction
CA_PAUSE
- Static variable in class de.farafin.snEADy.communication.
D_ControlInteraction
CA_RESTART
- Static variable in class de.farafin.snEADy.communication.
D_ControlInteraction
CA_RESUME
- Static variable in class de.farafin.snEADy.communication.
D_ControlInteraction
CA_STOP
- Static variable in class de.farafin.snEADy.communication.
D_ControlInteraction
calculate(GameInfo, LevelInfo, SnakeInfo[], OwnSnakeInfo)
- Method in class de.farafin.snEADy.control.
C_Human
calculate(GameInfo, LevelInfo, SnakeInfo[], OwnSnakeInfo)
- Method in class de.farafin.snEADy.player.
Player
This is the method you should implement.
calculationFinished
- Variable in class de.farafin.snEADy.
M_PlayerHandler.PlayerRun
is set true after the player has finished his calculation
carr
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrTextField
cf_lab
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
cf_text
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
checkActivations(D_GameInfo)
- Method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
checkGameState()
- Method in class de.farafin.snEADy.
M_GameEngine
checks the gameSate
clear()
- Method in class de.farafin.snEADy.communication.
RingVector
sets all Elements to null and clear the RingVector so that there is no data defined any more.
clone()
- Method in class de.farafin.snEADy.communication.
D_GameInfo
clone()
- Method in class de.farafin.snEADy.communication.
D_Level
clone()
- Method in class de.farafin.snEADy.communication.
D_PlayerData
clone()
- Method in class de.farafin.snEADy.communication.
D_SnakePic
clone()
- Method in class de.farafin.snEADy.communication.
D_Vec2D
clone()
- Method in class de.farafin.snEADy.communication.
RingVector
clone()
- Method in class de.farafin.snEADy.world.
C_GameObject
clone()
- Method in class de.farafin.snEADy.world.
C_GLength
clone()
- Method in class de.farafin.snEADy.world.
C_Goody
clone()
- Method in class de.farafin.snEADy.world.
C_GPoints
clone()
- Method in class de.farafin.snEADy.world.
C_GSpeed
clone()
- Method in class de.farafin.snEADy.world.
C_Snake
closemonitor
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
COL_BLUE1
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
COL_BLUE2
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
COL_GREY1
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
comm
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrTextField
commandConstants
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
an array of all constants
commandFrame
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
commandHist
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
comment
- Variable in class de.farafin.snEADy.communication.
D_Level
Comment to this arena
comment
- Static variable in class de.farafin.snEADy.player.
Player
Overwrite this variable to print it in the player menu.
computeKillPoints(C_Arena, C_Snake, boolean)
- Method in class de.farafin.snEADy.world.
C_Snake
computes the kill points for other snakes if this one looses a segment or is killed
control(String)
- Method in interface de.farafin.snEADy.
I_Main_interface
is called from the control-Interface to interact with the Main-Engine.
control(String)
- Method in class de.farafin.snEADy.
M_Main
possible Comments: All commands are posed in the string. without the ',' at the end!
controlLog
- Variable in class de.farafin.snEADy.
M_Main
logs what was told to the control function from the beginning on.
convert(char[][], char[][], D_GameInfo)
- Method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI.Gr_Arena
copyOnMe(D_GameInfo)
- Method in class de.farafin.snEADy.communication.
D_GameInfo
copys all data to the lokal instance. there is no new Instance created if all array sizes fit to each other
copyOnMe(D_Level)
- Method in class de.farafin.snEADy.communication.
D_Level
copys all data from
level
to the lokal instance. there is no new Instance created if all array sizes fit to each other
copyOnMe(D_PlayerData)
- Method in class de.farafin.snEADy.communication.
D_PlayerData
copyes the local data to plData. its no new instance created!
copyOnMe(D_Vec2D)
- Method in class de.farafin.snEADy.communication.
D_Vec2D
copys all data to the lokal instance. there is no new Instance created
createBackBufferVI(int, int)
- Static method in class de.farafin.snEADy.control.GaphixStuff.
C_GraphixTools
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
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All Classes
A
B
C
D
E
F
G
H
I
J
K
L
M
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O
P
Q
R
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T
U
V
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X
Y