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S
S_ARENABG
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
S_BUTTADD
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
S_BUTTLOAD
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
S_BUTTMIN
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
S_BUTTOK
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
S_BUTTQUIT
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
S_OPTIONSBG
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
S_PLAYERBG
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
S_VSCROLL
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
S_VSCROLLBUTT
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
safe()
- Method in class de.farafin.snEADy.inOut.
C_LogFileWriter
writs the local list of lines to the file
safeAndCloseFile()
- Method in class de.farafin.snEADy.inOut.
C_LogFileWriter
safes the stored lines to the file and closes it.
say(String)
- Method in class de.farafin.snEADy.
C_DebugMonitor
say(Object)
- Method in class de.farafin.snEADy.
C_DebugMonitor
say(SnakeInfo, String)
- Method in class de.farafin.snEADy.
C_DebugMonitor
say(SnakeInfo, Object)
- Method in class de.farafin.snEADy.
C_DebugMonitor
say(OwnSnakeInfo, String)
- Method in class de.farafin.snEADy.player.
Player
This method prints your string into the debug monitor window.
sayBuffered()
- Method in class de.farafin.snEADy.
C_DebugMonitor
sayIm(String)
- Method in class de.farafin.snEADy.
C_DebugMonitor
sayIm(Object)
- Method in class de.farafin.snEADy.
C_DebugMonitor
sayIm(SnakeInfo, String)
- Method in class de.farafin.snEADy.
C_DebugMonitor
sayIm(SnakeInfo, Object)
- Method in class de.farafin.snEADy.
C_DebugMonitor
sayNow(OwnSnakeInfo, String)
- Method in class de.farafin.snEADy.player.
Player
This method prints your string into the debug monitor window.
sbutt_min
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrDlgWindow
sbutt_quit
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrDlgWindow
scroll_arena
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
SCROLL_BAR
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrScroll
SCROLL_DOWN
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrScroll
SCROLL_NONE
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrScroll
scroll_player
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
SCROLL_UP
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrScroll
sel_arena
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
sel_player
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
selectC
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrScroll
selected
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrSelCanvas
selectedCommand
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
setActive(boolean)
- Method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
setActive(boolean)
- Method in interface de.farafin.snEADy.control.
I_Control_interface
setAnalyse_ms(int)
- Method in class de.farafin.snEADy.
GameParameter
setAuto_grow_delay(int)
- Method in class de.farafin.snEADy.
GameParameter
setAuto_slowdown_delay(int)
- Method in class de.farafin.snEADy.
GameParameter
setCharOnPosition(int, int, char)
- Method in class de.farafin.snEADy.world.
C_Arena
sets at the coordiantes
y
and
x
the character
c
setCharOnPosition(D_Vec2D, char)
- Method in class de.farafin.snEADy.world.
C_Arena
sets at the coordiantes of
vec
the character
c
setDamage_length_grow(float)
- Method in class de.farafin.snEADy.
GameParameter
setDamage_points_radius(int)
- Method in class de.farafin.snEADy.
GameParameter
setEasy_points(int)
- Method in class de.farafin.snEADy.
GameParameter
setEnabled(boolean)
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrButton
setExit_time(long)
- Method in class de.farafin.snEADy.
GameParameter
setFaceDirection(int)
- Method in class de.farafin.snEADy.world.
C_GameObject
setFree(int, int)
- Method in class de.farafin.snEADy.world.
C_Arena
sets at the coordiantes
y
and
x
a free field
setFree(D_Vec2D)
- Method in class de.farafin.snEADy.world.
C_Arena
sets at the coordiantes of
vec
a free field
setGameTime(long)
- Method in class de.farafin.snEADy.
GameParameter
setGoody_length_occ(int)
- Method in class de.farafin.snEADy.
GameParameter
setGoody_length_value(int)
- Method in class de.farafin.snEADy.
GameParameter
setGoody_points_occ(int)
- Method in class de.farafin.snEADy.
GameParameter
setGoody_points_value(int)
- Method in class de.farafin.snEADy.
GameParameter
setGoody_shorter_occ(int)
- Method in class de.farafin.snEADy.
GameParameter
setGoody_shorter_value(int)
- Method in class de.farafin.snEADy.
GameParameter
setGoody_slowdown_occ(int)
- Method in class de.farafin.snEADy.
GameParameter
setGoody_speed_occ(int)
- Method in class de.farafin.snEADy.
GameParameter
setHeadPosition(D_Vec2D)
- Method in class de.farafin.snEADy.world.
C_GameObject
setInit_length(int)
- Method in class de.farafin.snEADy.
GameParameter
setInit_move_delay(long)
- Method in class de.farafin.snEADy.
GameParameter
setKill_point_goodies(int)
- Method in class de.farafin.snEADy.
GameParameter
setKill_points_radius(int)
- Method in class de.farafin.snEADy.
GameParameter
setLogging(int)
- Method in class de.farafin.snEADy.
GameParameter
setMax_goody_occ_delay(int)
- Method in class de.farafin.snEADy.
GameParameter
setMax_mem_check_delay(int)
- Method in class de.farafin.snEADy.
GameParameter
setMax_move_delay(long)
- Method in class de.farafin.snEADy.
GameParameter
setMax_player_mem(long)
- Method in class de.farafin.snEADy.
GameParameter
setMax_thinking_ms(int)
- Method in class de.farafin.snEADy.
GameParameter
setMin_cycle_ms(int)
- Method in class de.farafin.snEADy.
GameParameter
setMin_move_delay(long)
- Method in class de.farafin.snEADy.
GameParameter
setMonitor(C_DebugMonitor)
- Method in class de.farafin.snEADy.player.
Player
setName(String)
- Method in class de.farafin.snEADy.control.
C_Human
setName(String)
- Method in class de.farafin.snEADy.player.
Player
setNewDirection(int)
- Method in class de.farafin.snEADy.control.
C_Human
setNo_thread_calc(int)
- Method in class de.farafin.snEADy.
GameParameter
setPlayField(char[][])
- Method in class de.farafin.snEADy.world.
C_Arena
setPrint_calc_ms(int)
- Method in class de.farafin.snEADy.
GameParameter
setPrint_player_mem(int)
- Method in class de.farafin.snEADy.
GameParameter
setShow_subcycles(int)
- Method in class de.farafin.snEADy.
GameParameter
setSuddend_time(long)
- Method in class de.farafin.snEADy.
GameParameter
setSurvival_points(int)
- Method in class de.farafin.snEADy.
GameParameter
setText(String, int, boolean)
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrTextArea
setTimeout_ms(int)
- Method in class de.farafin.snEADy.
GameParameter
setTurnDirection(int)
- Method in class de.farafin.snEADy.player.
Player
setupCommandFrame()
- Method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
setupFileSelectorArena()
- Method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
setupFileSelectorPlayer()
- Method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
setupOptions()
- Method in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
SHORT
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
goody
SHORTER
- Static variable in interface de.farafin.snEADy.player.
PubConstants
shorter goody: makes the snake shorter
The snakes head moves ahead as normal, but the tail looses each time the snake moves one segment until its new length is reached.
show_subcycles
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
show_subcycles
- Variable in class de.farafin.snEADy.
GameParameter
if the graphical interface should actuialize the screan after each calculation of the game board
showedLinesStart
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrTextArea
showH
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrTextArea
showW
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrTextArea
size()
- Method in class de.farafin.snEADy.communication.
RingVector
sizeX
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI.Gr_Arena
sizeY
- Variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI.Gr_Arena
SLOW
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
goody
SLOWDOWN
- Static variable in interface de.farafin.snEADy.player.
PubConstants
slowdown goody: increase waitCycle by one if the maximum wasn't reached.
snakeChar
- Variable in class de.farafin.snEADy.player.
SnakeInfo
The char value of the snake in the playField.
SnakeInfo
- Class in
de.farafin.snEADy.player
This is just a class for storing informations.
SnakeInfo()
- Constructor for class de.farafin.snEADy.player.
SnakeInfo
snakeLength
- Variable in class de.farafin.snEADy.player.
SnakeInfo
The number of visable segments of the snake which is equal to the current length of the snake.
snakeStatus
- Variable in class de.farafin.snEADy.communication.
D_PlayerData
Comment for
snakeStatus
snakeStatus
- Variable in class de.farafin.snEADy.player.
SnakeInfo
The status of the snake.
snakeUpdated
- Variable in class de.farafin.snEADy.communication.
D_PlayerData
true if the snake was updated in the playfield
sneadySay(String)
- Method in class de.farafin.snEADy.
C_DebugMonitor
sneadySayIm(String)
- Method in class de.farafin.snEADy.
C_DebugMonitor
SOUTH
- Static variable in interface de.farafin.snEADy.player.
PubConstants
head direction of the snake
SPEED
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
length goody
SPEED
- Static variable in interface de.farafin.snEADy.player.
PubConstants
speed goody: decrease waitCycle by one if the minimum wasn't reached.
sroot
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrWindow
sState
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrScroll
start
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
startCalculation(GameInfo, LevelInfo, SnakeInfo[], OwnSnakeInfo)
- Method in class de.farafin.snEADy.player.
Player
This method is called when the player begins to calculate his next move.
startGame(D_GameInfo)
- Method in class de.farafin.snEADy.
M_Main
starts the game at the beginning, just to say: starts the gameEngine Maincycle
startScript(String[])
- Method in class de.farafin.snEADy.
M_Main
loads and computs the start script.
startTime
- Variable in class de.farafin.snEADy.player.
Player
Here is the system time stored at which the players calculation method was started.
stateChanged(int)
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrButton
status
- Variable in class de.farafin.snEADy.world.
C_Snake
status of the snake
stop
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
store(D_RecoverData)
- Method in class de.farafin.snEADy.
M_GameEngine
saves a game
storeLine(String)
- Method in class de.farafin.snEADy.inOut.
C_LogFileWriter
stors a line to a local list
strBuff
- Variable in class de.farafin.snEADy.
C_DebugMonitor
STRBUFFCAPACITY
- Variable in class de.farafin.snEADy.
C_DebugMonitor
suddend_time
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
suddend_time
- Variable in class de.farafin.snEADy.
GameParameter
the game cycle the sudden death starts
suddenDeath
- Variable in class de.farafin.snEADy.communication.
D_GameInfo
The beginning of the suddenDeath phasis (if 0 than it happends never)
suddenDeathTime
- Variable in class de.farafin.snEADy.player.
GameInfo
To force an final decision for each game, there is a sudden death phasis.
survival_points
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
survival_points
- Variable in class de.farafin.snEADy.
GameParameter
the number of points a player gets if he reaches the exit.
survival_points
- Variable in class de.farafin.snEADy.player.
GameInfo
the number of points a player gets if he reaches the exit.
survivalBonus
- Variable in class de.farafin.snEADy.world.
C_Snake
the survival bonus a snake gets if it reaches the exit
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y