de.farafin.snEADy.inOut
Class C_RecordFileWriter

java.lang.Object
  extended by de.farafin.snEADy.inOut.C_RecordFileWriter
All Implemented Interfaces:
I_Constants

public class C_RecordFileWriter
extends java.lang.Object
implements I_Constants

reads a record file:

file scheme:
for each gameCycle:
what is stored (consumtion)
- Number bytes (2Byte)
- Nnumber of playfield changes (1Byte)
- Playfield changes (3 Byte each)
...
- Player Nr and status changes (1 Byte)
= Player Number (4 bit)
+ speed changed? (1 bit)
+ length changed? (1 bit)
+ Points changed? (1 bit)
+ Status changed? (1 bit)
- playerdata (max 7 Byte)
= new speed (1 Byte) [only if change bit is 1]
+ new Length (2 Byte) [only if change bit is 1]
+ new points (2 Byte) [only if change bit is 1]
+ new Status (1 Byte) [only if change bit is 1]
+ head move direction (1 Byte)
- if player Nr == 15: new Exit Time (8 Byte) + new SDTime (8 Byte) = 17 Byte

Author:
roland, lars

Field Summary
private  java.io.File binFile
          Comment for logFile
private  java.util.Vector buffer
          the buffer of data
private  java.lang.String header
          Comment for header
 
Fields inherited from interface de.farafin.snEADy.communication.I_Constants
analyse_ms, auto_grow_delay, auto_slowdown_delay, autogamespeed, closemonitor, damage_length_grow, damage_points_radius, DEBUG, delplayer, easy_points, ejectreplay, emergencyPause, exit_time, FACE_EAST, FACE_NORTH, FACE_SOUTH, FACE_WEST, game_end, goody_length_occ, goody_length_value, goody_points_occ, goody_points_value, goody_shorter_occ, goody_shorter_value, goody_slowdown_occ, goody_speed_occ, IN_ACTION, IN_ERROR_EXC, IN_ERROR_INIT, IN_ERROR_SPACE, IN_ERROR_TIME, IN_EXIT, IN_HEAVEN, init_length, init_move_delay, kill, kill_point_goodies, kill_points_radius, loaddummy, loadhuman, loadlevel, loadplayer, loadscript, logging, max_goody_occ_delay, MAX_HUMAN_PLAYERS, max_mem_check_delay, max_move_delay, max_player_mem, MAX_PLAYERS, max_thinking_ms, memkill, min_cycle_ms, min_move_delay, MOVE_EAST, MOVE_NORTH, MOVE_SOUTH, MOVE_WEST, openmonitor, overalldelay, pause, player_controlling, print_calc_ms, print_parameter, print_player_mem, print_playfield, quit, record, recordname, replay, replay_reverse, replay_stepwidth, replay_stepwise, run, set, show_subcycles, start, stop, suddend_time, survival_points, timekill, tolerance_ms, TURN_LEFT, TURN_NONE, TURN_RIGHT
 
Constructor Summary
C_RecordFileWriter(java.lang.String fileName)
          constructor
C_RecordFileWriter(java.lang.String root, java.lang.String fileName)
           
 
Method Summary
 void addGameCycle(byte[] cycle)
           
 void saveAndCloseFile()
          safes the stored lines to the file and closes it.
 void storeHeader(java.lang.String head)
          stors the head
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

binFile

private java.io.File binFile
Comment for logFile


buffer

private java.util.Vector buffer
the buffer of data


header

private java.lang.String header
Comment for header

Constructor Detail

C_RecordFileWriter

public C_RecordFileWriter(java.lang.String fileName)
constructor

Parameters:
fileName -

C_RecordFileWriter

public C_RecordFileWriter(java.lang.String root,
                          java.lang.String fileName)
Parameters:
root -
fileName -
Method Detail

storeHeader

public void storeHeader(java.lang.String head)
stors the head

Parameters:
head -

addGameCycle

public void addGameCycle(byte[] cycle)
Parameters:
cycle -

saveAndCloseFile

public void saveAndCloseFile()
safes the stored lines to the file and closes it.