Constructors in de.farafin.snEADy.world with parameters of type RingVector |
C_GameObject(D_Vec2D headPosition,
int faceDirection,
RingVector objPositions,
char ownChar,
long waitCycles,
GameParameter parameter)
create constructor |
C_Goody(D_Vec2D headPosition,
int faceDirection,
RingVector objPositions,
char ownChar,
long waitCycles,
GameParameter parameter)
|
C_Snake(D_Vec2D headPosition,
int faceDirection,
RingVector objPositions,
char ownChar,
int length,
D_PlayerData pilot,
long waitCycles,
GameParameter parameter)
smart Constructor |
C_Snake(D_Vec2D headPosition,
int faceDirection,
RingVector objPositions,
char ownChar,
int status,
int length,
D_PlayerData pilot,
long waitCycles,
GameParameter parameter)
create Constructor |