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Packages that use de.farafin.snEADy.inOut | |
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de.farafin.snEADy | |
de.farafin.snEADy.communication | |
de.farafin.snEADy.inOut | |
de.farafin.snEADy.world |
Classes in de.farafin.snEADy.inOut used by de.farafin.snEADy | |
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C_LogFileWriter
offers service to write logfiles with a buffer to be able to store local lines which can be stored later.. |
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C_RecordFileReader
reads a record file: file scheme: for each gameCycle: what is stored (consumtion) - Number bytes (2Byte) - Nnumber of playfield changes (1Byte) - Playfield changes (3 Byte each) ... |
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C_RecordFileWriter
reads a record file: file scheme: for each gameCycle: what is stored (consumtion) - Number bytes (2Byte) - Nnumber of playfield changes (1Byte) - Playfield changes (3 Byte each) ... |
Classes in de.farafin.snEADy.inOut used by de.farafin.snEADy.communication | |
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C_RecordFileReader
reads a record file: file scheme: for each gameCycle: what is stored (consumtion) - Number bytes (2Byte) - Nnumber of playfield changes (1Byte) - Playfield changes (3 Byte each) ... |
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C_RecordFileWriter
reads a record file: file scheme: for each gameCycle: what is stored (consumtion) - Number bytes (2Byte) - Nnumber of playfield changes (1Byte) - Playfield changes (3 Byte each) ... |
Classes in de.farafin.snEADy.inOut used by de.farafin.snEADy.inOut | |
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E_LevelFileException
just an exception that is thrown if the file if a levelFile was found, but is wrong formated, so that no loading of the file is possible. |
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I_LevelLoader_interface
interface for the levelLoader.. maybe we reallie it in different ways |
Classes in de.farafin.snEADy.inOut used by de.farafin.snEADy.world | |
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I_RecordConstants
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