Uses of Class
de.farafin.snEADy.player.OwnSnakeInfo

Packages that use OwnSnakeInfo
de.farafin.snEADy   
de.farafin.snEADy.control   
de.farafin.snEADy.player   
 

Uses of OwnSnakeInfo in de.farafin.snEADy
 

Fields in de.farafin.snEADy declared as OwnSnakeInfo
 OwnSnakeInfo M_PlayerHandler.PlayerInfo.playerOwnSnakeInfo
           
 

Uses of OwnSnakeInfo in de.farafin.snEADy.control
 

Methods in de.farafin.snEADy.control with parameters of type OwnSnakeInfo
 void C_Human.calculate(GameInfo gInfo, LevelInfo lInfo, SnakeInfo[] sInfo, OwnSnakeInfo oInfo)
           
protected  void C_Dummy.calculate(GameInfo gInfo, LevelInfo lInfo, SnakeInfo[] sInfo, OwnSnakeInfo oInfo)
           
 

Uses of OwnSnakeInfo in de.farafin.snEADy.player
 

Methods in de.farafin.snEADy.player with parameters of type OwnSnakeInfo
protected abstract  void Player.calculate(GameInfo gInfo, LevelInfo lInfo, SnakeInfo[] sInfo, OwnSnakeInfo oInfo)
          This is the method you should implement.
 void Player.startCalculation(GameInfo gInfo, LevelInfo lInfo, SnakeInfo[] sInfo, OwnSnakeInfo oInfo)
          This method is called when the player begins to calculate his next move.