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A
abbort()
- Method in class de.farafin.snEADy.
M_PlayerHandler
abborts the game
actArena
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
actGraphics
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
action()
- Method in class de.farafin.snEADy.control.GaphixStuff.
GrTextArea
activateDeadline()
- Method in class de.farafin.snEADy.
M_PlayerHandler
actLineCounter
- Variable in class de.farafin.snEADy.inOut.
C_LogFileReader
Comment for
actLineCounter
actPos
- Variable in class de.farafin.snEADy.inOut.
C_RecordFileReader
Position in the buffer
actualizateSnakeLength(C_Arena)
- Method in class de.farafin.snEADy.world.
C_Snake
add(D_Vec2D, D_Vec2D)
- Static method in class de.farafin.snEADy.communication.
D_Vec2D
add(D_Vec2D)
- Method in class de.farafin.snEADy.communication.
D_Vec2D
add(int, int)
- Method in class de.farafin.snEADy.communication.
D_Vec2D
add the values to the vector
addFirst(Object)
- Method in class de.farafin.snEADy.communication.
RingVector
adds a element at the end
addGameCycle(byte[])
- Method in class de.farafin.snEADy.inOut.
C_RecordFileWriter
addLast(Object)
- Method in class de.farafin.snEADy.communication.
RingVector
adds a element at the end
addPlayerData(D_PlayerData)
- Method in class de.farafin.snEADy.communication.
D_GameInfo
addToLastLine(String)
- Method in class de.farafin.snEADy.inOut.
C_LogFileWriter
concats tail to the last string in the list.
ALLIG_LEFT
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
ALLIG_RIGHT
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
alligment
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrTextArea
amount
- Variable in class de.farafin.snEADy.world.
C_GPoints
how much should the player change its speed?
amount
- Variable in class de.farafin.snEADy.world.
C_GSpeed
how much should the player change its speed?
analyse_ms
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
analyse_ms
- Variable in class de.farafin.snEADy.
GameParameter
at the beginning of the game (gameTime == 0), the player gets additinal time to analyse the board
analyseMS
- Variable in class de.farafin.snEADy.player.
GameInfo
To allow the player an analyse of the playfield, he gets more milliseconds at gameTime == 0.
appendCuttedString(StringBuffer, String, int)
- Static method in class de.farafin.snEADy.control.GaphixStuff.
C_GraphixTools
area_infoArena
- Variable in class de.farafin.snEADy.control.GaphixStuff.
C_WindowArena
AREA_INFOARENA
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
area_infoPlayer
- Variable in class de.farafin.snEADy.control.GaphixStuff.
C_WindowPlayer
AREA_INFOPLAYER
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
area_infoReplay
- Variable in class de.farafin.snEADy.control.GaphixStuff.
C_WindowReplay
AREA_INFOREPLAY
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
area_loadedReplay
- Variable in class de.farafin.snEADy.control.GaphixStuff.
C_WindowReplay
AREA_LOADEDREPLAY
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
arena
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
arena
- Variable in class de.farafin.snEADy.world.
C_World
arena of the game
arenaFS
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
ARENAMAXSIZE
- Static variable in interface de.farafin.snEADy.control.GaphixStuff.
I_GraphixConstants
author
- Variable in class de.farafin.snEADy.communication.
D_Level
the author of the level
auto_grow_delay
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
auto_grow_delay
- Variable in class de.farafin.snEADy.
GameParameter
each auto_grow_delay number of world cycles, the snake grows by one segment
auto_grow_delay
- Variable in class de.farafin.snEADy.player.
GameInfo
each auto_grow_delay number of world cycles, the snake grows by one segment
auto_slowdown_delay
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
auto_slowdown_delay
- Variable in class de.farafin.snEADy.
GameParameter
each auto_slowdown_delay number of world cycles, the snakes waitCycles increase by one.
auto_slowdown_delay
- Variable in class de.farafin.snEADy.player.
GameInfo
each auto_slowdown_delay number of world cycles, the snakes waitCycles increase by one.
autogamespeed
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
autogamespeed
- Variable in class de.farafin.snEADy.
GameParameter
whether the game speed should fit to human behavier or not.
Overview
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