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last_killPoints
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
lastCalculatedMemUsage
- Variable in class de.farafin.snEADy.communication.
D_PlayerData
Comment for
lastCalculatedMemUsage
lastCalculatedMemUsage
- Variable in class de.farafin.snEADy.player.
OwnSnakeInfo
lastCalculatedMemUsage is how the name sais, the memory usage of the player at it was calculated last time.
lastInserted
- Variable in class de.farafin.snEADy.control.GaphixStuff.
C_WindowCommand
lastPlayer
- Variable in class de.farafin.snEADy.
M_PlayerHandler
Index of the last player who was calculated.
lastPlayerC
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
lastSDTime
- Variable in class de.farafin.snEADy.world.
C_World
only one segment per cycle
lastTime
- Static variable in class de.farafin.snEADy.control.GaphixStuff.
M_GraphixEngineUI
length
- Variable in class de.farafin.snEADy.communication.
D_PlayerData
Comment for
length
LENGTH
- Static variable in interface de.farafin.snEADy.communication.
I_PlayFieldConstants
speed goody
LENGTH
- Static variable in interface de.farafin.snEADy.player.
PubConstants
length goody: makes the snake longer
The snake grows slowly each time it moves.
length
- Variable in class de.farafin.snEADy.world.
C_GLength
the sie which should make the snake longer
length
- Variable in class de.farafin.snEADy.world.
C_Snake
the length of the snake
lengthChanged
- Variable in class de.farafin.snEADy.communication.
D_PlayerData
if the length changed in the playfield 1: longer 0: no change -1: shorter
lengthRateStatus
- Variable in class de.farafin.snEADy.world.
C_Snake
Every LENGTH_RATE's killed segment, the snake gets one segment longer, so here is the status stored..
level
- Variable in class de.farafin.snEADy.communication.
D_GameInfo
Field arena
LevelInfo
- Class in
de.farafin.snEADy.player
This is just a class for storing informations.
LevelInfo()
- Constructor for class de.farafin.snEADy.player.
LevelInfo
levelName
- Variable in class de.farafin.snEADy.player.
LevelInfo
The name of the Level / playfield
Der Name des Levels / Spielfeldes.
lim
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrTextArea
lineList
- Variable in class de.farafin.snEADy.inOut.
C_LogFileReader
Comment for
lineList
lineList
- Variable in class de.farafin.snEADy.inOut.
C_LogFileWriter
Comment for
lineList
lines
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrTextArea
list
- Variable in class de.farafin.snEADy.control.GaphixStuff.
GrSelCanvas
load(String, String, boolean)
- Method in class de.farafin.snEADy.inOut.
C_LevelLoader
This method loads the level.
loadClass(String, boolean)
- Method in class de.farafin.snEADy.inOut.
C_FileClassLoader
loadClassData(String)
- Method in class de.farafin.snEADy.inOut.
C_FileClassLoader
loadCustomLevelGraphix(String)
- Static method in class de.farafin.snEADy.control.GaphixStuff.
C_GraphixTools
loaddummy
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
loadhuman
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
loadImages()
- Static method in class de.farafin.snEADy.control.GaphixStuff.
C_GraphixTools
loadlevel
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
loadLevel(String, String)
- Method in class de.farafin.snEADy.inOut.
C_LevelLoader
loadLevel(String)
- Method in class de.farafin.snEADy.inOut.
C_LevelLoader
loadLevel(String)
- Static method in class de.farafin.snEADy.inOut.
C_SneadyFileInteractor
Loads a level of a specified file.
loadLevel(String, String)
- Method in interface de.farafin.snEADy.inOut.
I_LevelLoader_interface
Loads a level file into a D_Level object
loadLevel(String)
- Method in interface de.farafin.snEADy.inOut.
I_LevelLoader_interface
its almost the same funktion, with the root directory of "levels".
loadLevel(String)
- Method in class de.farafin.snEADy.
M_Main
Loads a level of a specified file.
loadLevelHeader(String, String)
- Method in class de.farafin.snEADy.inOut.
C_LevelLoader
loadLevelHeader(String)
- Method in class de.farafin.snEADy.inOut.
C_LevelLoader
loadLevelHeader(String, String)
- Method in interface de.farafin.snEADy.inOut.
I_LevelLoader_interface
Loads only the header of the File into a D_Level objecrt.
loadLevelHeader(String)
- Method in interface de.farafin.snEADy.inOut.
I_LevelLoader_interface
Loads only the header of the File into a D_Level objecrt.
loadplayer
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
loadPlayerClass(String)
- Static method in class de.farafin.snEADy.inOut.
C_SneadyFileInteractor
loadPlayerClass(String)
- Method in class de.farafin.snEADy.
M_Main
loadReplay(String, String)
- Method in class de.farafin.snEADy.
M_Main
loadscript
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
loadScript(String, String)
- Method in class de.farafin.snEADy.
M_Main
lockedControl
- Variable in class de.farafin.snEADy.
M_Main
if control needs some time, it must be looked, so that nothing bad can happen.. not very clean... sorry
logFile
- Variable in class de.farafin.snEADy.inOut.
C_LogFileReader
Comment for
logFile
logFile
- Variable in class de.farafin.snEADy.inOut.
C_LogFileWriter
Comment for
logFile
logging
- Static variable in interface de.farafin.snEADy.communication.
I_Constants
logging
- Variable in class de.farafin.snEADy.
GameParameter
should the game be logged?
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