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K

kill - Static variable in interface de.farafin.snEADy.communication.I_Constants
 
kill() - Method in class de.farafin.snEADy.M_GameEngine
stops all threads that are running in the game!
kill() - Method in class de.farafin.snEADy.M_Main
kills all threads and ends the program
kill() - Method in class de.farafin.snEADy.M_PlayerHandler
 
kill_point_goodies - Static variable in interface de.farafin.snEADy.communication.I_Constants
 
kill_point_goodies - Variable in class de.farafin.snEADy.GameParameter
The number of goodies which spread out when a snake dies.
kill_point_goodies - Variable in class de.farafin.snEADy.player.GameInfo
The number of goodies which spread out when a snake dies.
kill_points_radius - Static variable in interface de.farafin.snEADy.communication.I_Constants
 
kill_points_radius - Variable in class de.farafin.snEADy.GameParameter
The Distance in which snakes gain points if an other snake dies.
kill_points_radius - Variable in class de.farafin.snEADy.player.GameInfo
The Distance in which snakes gain points if an other snake dies.
killPoints - Variable in class de.farafin.snEADy.communication.D_PlayerData
Comment for killPoints

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