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SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface I_Constants
A set of all common constants used in the game
Field Summary | |
---|---|
static java.lang.String |
analyse_ms
|
static java.lang.String |
auto_grow_delay
|
static java.lang.String |
auto_slowdown_delay
|
static java.lang.String |
autogamespeed
|
static java.lang.String |
closemonitor
|
static java.lang.String |
damage_length_grow
|
static java.lang.String |
damage_points_radius
|
static boolean |
DEBUG
shell the project print debug-messeges? |
static java.lang.String |
delplayer
|
static java.lang.String |
easy_points
|
static java.lang.String |
ejectreplay
|
static java.lang.String |
emergencyPause
|
static java.lang.String |
exit_time
|
static int |
FACE_EAST
face direction of an GameObject |
static int |
FACE_NORTH
face direction of an GameObject |
static int |
FACE_SOUTH
face direction of an GameObject |
static int |
FACE_WEST
face direction of an GameObject |
static java.lang.String |
game_end
|
static java.lang.String |
goody_length_occ
|
static java.lang.String |
goody_length_value
|
static java.lang.String |
goody_points_occ
|
static java.lang.String |
goody_points_value
|
static java.lang.String |
goody_shorter_occ
|
static java.lang.String |
goody_shorter_value
|
static java.lang.String |
goody_slowdown_occ
|
static java.lang.String |
goody_speed_occ
|
static int |
IN_ACTION
if a snake is on the field and running |
static int |
IN_ERROR_EXC
if the player threw a exception |
static int |
IN_ERROR_INIT
if the player wasnt able to initialize |
static int |
IN_ERROR_SPACE
if the player was gaining to much RAM-space |
static int |
IN_ERROR_TIME
if the player needed to much calculationtime |
static int |
IN_EXIT
if the snake has left the house throu the exit |
static int |
IN_HEAVEN
if the snake died in battle, rest in peace |
static java.lang.String |
init_length
|
static java.lang.String |
init_move_delay
|
static java.lang.String |
kill
|
static java.lang.String |
kill_point_goodies
|
static java.lang.String |
kill_points_radius
|
static java.lang.String |
loaddummy
|
static java.lang.String |
loadhuman
|
static java.lang.String |
loadlevel
|
static java.lang.String |
loadplayer
|
static java.lang.String |
loadscript
|
static java.lang.String |
logging
|
static java.lang.String |
max_goody_occ_delay
|
static int |
MAX_HUMAN_PLAYERS
the maximal number of human players the program can handle |
static java.lang.String |
max_mem_check_delay
|
static java.lang.String |
max_move_delay
|
static java.lang.String |
max_player_mem
|
static int |
MAX_PLAYERS
the maximal number of players the program can handle |
static java.lang.String |
max_thinking_ms
|
static java.lang.String |
memkill
|
static java.lang.String |
min_cycle_ms
|
static java.lang.String |
min_move_delay
|
static int |
MOVE_EAST
face direction of an GameObject |
static int |
MOVE_NORTH
face direction of an GameObject |
static int |
MOVE_SOUTH
face direction of an GameObject |
static int |
MOVE_WEST
face direction of an GameObject |
static java.lang.String |
openmonitor
|
static java.lang.String |
overalldelay
|
static java.lang.String |
pause
|
static java.lang.String |
player_controlling
|
static java.lang.String |
print_calc_ms
|
static java.lang.String |
print_parameter
|
static java.lang.String |
print_player_mem
|
static java.lang.String |
print_playfield
|
static java.lang.String |
quit
|
static java.lang.String |
record
|
static java.lang.String |
recordname
|
static java.lang.String |
replay
|
static java.lang.String |
replay_reverse
|
static java.lang.String |
replay_stepwidth
|
static java.lang.String |
replay_stepwise
|
static java.lang.String |
run
|
static java.lang.String |
set
|
static java.lang.String |
show_subcycles
|
static java.lang.String |
start
|
static java.lang.String |
stop
|
static java.lang.String |
suddend_time
|
static java.lang.String |
survival_points
|
static java.lang.String |
timekill
|
static java.lang.String |
tolerance_ms
|
static int |
TURN_LEFT
the snake turns left |
static int |
TURN_NONE
the snake moves stright ahead |
static int |
TURN_RIGHT
the snake turns right |
Field Detail |
---|
static final boolean DEBUG
static final java.lang.String loadplayer
static final java.lang.String loadhuman
static final java.lang.String loaddummy
static final java.lang.String delplayer
static final java.lang.String loadlevel
static final java.lang.String loadscript
static final java.lang.String run
static final java.lang.String start
static final java.lang.String stop
static final java.lang.String pause
static final java.lang.String quit
static final java.lang.String kill
static final java.lang.String emergencyPause
static final java.lang.String overalldelay
static final java.lang.String print_playfield
static final java.lang.String print_parameter
static final java.lang.String openmonitor
static final java.lang.String closemonitor
static final java.lang.String replay
static final java.lang.String ejectreplay
static final java.lang.String set
static final java.lang.String damage_points_radius
static final java.lang.String kill_points_radius
static final java.lang.String kill_point_goodies
static final java.lang.String easy_points
static final java.lang.String damage_length_grow
static final java.lang.String min_move_delay
static final java.lang.String init_move_delay
static final java.lang.String max_move_delay
static final java.lang.String init_length
static final java.lang.String auto_grow_delay
static final java.lang.String auto_slowdown_delay
static final java.lang.String max_goody_occ_delay
static final java.lang.String goody_speed_occ
static final java.lang.String goody_slowdown_occ
static final java.lang.String goody_length_occ
static final java.lang.String goody_points_occ
static final java.lang.String goody_shorter_occ
static final java.lang.String goody_length_value
static final java.lang.String goody_points_value
static final java.lang.String goody_shorter_value
static final java.lang.String player_controlling
static final java.lang.String timekill
static final java.lang.String memkill
static final java.lang.String min_cycle_ms
static final java.lang.String tolerance_ms
static final java.lang.String max_thinking_ms
static final java.lang.String analyse_ms
static final java.lang.String max_player_mem
static final java.lang.String max_mem_check_delay
static final java.lang.String exit_time
static final java.lang.String suddend_time
static final java.lang.String survival_points
static final java.lang.String show_subcycles
static final java.lang.String logging
static final java.lang.String print_calc_ms
static final java.lang.String print_player_mem
static final java.lang.String autogamespeed
static final java.lang.String record
static final java.lang.String recordname
static final java.lang.String replay_reverse
static final java.lang.String replay_stepwidth
static final java.lang.String replay_stepwise
static final java.lang.String game_end
static final int TURN_NONE
static final int TURN_LEFT
static final int TURN_RIGHT
static final int FACE_NORTH
C_GameObject
,
Constant Field Valuesstatic final int FACE_EAST
C_GameObject
,
Constant Field Valuesstatic final int FACE_SOUTH
C_GameObject
,
Constant Field Valuesstatic final int FACE_WEST
C_GameObject
,
Constant Field Valuesstatic final int MOVE_NORTH
C_GameObject
,
Constant Field Valuesstatic final int MOVE_EAST
C_GameObject
,
Constant Field Valuesstatic final int MOVE_SOUTH
C_GameObject
,
Constant Field Valuesstatic final int MOVE_WEST
C_GameObject
,
Constant Field Valuesstatic final int IN_ACTION
static final int IN_HEAVEN
static final int IN_EXIT
static final int IN_ERROR_SPACE
static final int IN_ERROR_TIME
static final int IN_ERROR_INIT
static final int IN_ERROR_EXC
static final int MAX_PLAYERS
static final int MAX_HUMAN_PLAYERS
|
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SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |