Uses of Interface
de.farafin.snEADy.communication.I_PlayFieldConstants

Packages that use I_PlayFieldConstants
de.farafin.snEADy   
de.farafin.snEADy.communication   
de.farafin.snEADy.world   
 

Uses of I_PlayFieldConstants in de.farafin.snEADy
 

Classes in de.farafin.snEADy that implement I_PlayFieldConstants
 class M_GameEngine
           
 class M_Main
          The main is for the organisation of the program. should the game be paused or what should be initialized.. all this is handled by the M_Main.
 

Uses of I_PlayFieldConstants in de.farafin.snEADy.communication
 

Classes in de.farafin.snEADy.communication that implement I_PlayFieldConstants
 class D_Level
          The Level with all its informations
 class D_PlayerData
          Information about a given player to organize the information exchange between the modules of the game
 

Uses of I_PlayFieldConstants in de.farafin.snEADy.world
 

Classes in de.farafin.snEADy.world that implement I_PlayFieldConstants
 class C_Arena
           
 class C_GameObject
          all objects in the world should extend fromthis class. this is the representation of the Objects on the playfield. so to say their body.
 class C_GLength
           
 class C_Goody
           
 class C_GPoints
           
 class C_GSpeed
           
 class C_Snake
          this is the snake.. the body of the player controlled objects
 class C_World
          this class contains all calculations of the play field.