A B C D E F G H I J K L M N O P Q R S T U V W X Y

T

text - Static variable in class de.farafin.snEADy.C_DebugMonitor
 
text - Variable in class de.farafin.snEADy.control.GaphixStuff.GrTextArea
 
text_aGrow - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_aSlowd - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_exitT - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_hPlayerName - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_iDelay - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_iLength - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_maxDelay - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_maxMem - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_maxTime - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_pLength - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_pPoints - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_pSlowd - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_pSpeed - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
text_suddenDT - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
tgl_debugMon - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
tgl_log - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
tgl_pPMem - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
tgl_pPTime - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
tgl_showSC - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
tgl_timeKill - Variable in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI
 
thinkingMS - Variable in class de.farafin.snEADy.player.GameInfo
thinkingMS is the (real) time in milliseconds a player is allowed to think about his move.
threwException - Variable in class de.farafin.snEADy.M_PlayerHandler.PlayerRun
if the player threw an exception, its noticed and the player is deleted
thrownException - Variable in class de.farafin.snEADy.M_PlayerHandler.PlayerRun
if the player threw an exception, it is stored here fore logging.
timeout_ms - Static variable in interface de.farafin.snEADy.communication.I_Constants
 
timeout_ms - Variable in class de.farafin.snEADy.GameParameter
after this milliseconds, the player is kicked if he still thinks
toArray() - Method in class de.farafin.snEADy.communication.RingVector
 
TOGGLEBUTTON - Static variable in class de.farafin.snEADy.control.GaphixStuff.GrButton
 
toString() - Method in class de.farafin.snEADy.communication.D_ControlInteraction
 
toString() - Method in class de.farafin.snEADy.communication.D_GameInfo
 
toString() - Method in class de.farafin.snEADy.communication.D_Level
 
toString() - Method in class de.farafin.snEADy.communication.D_Vec2D
 
toString() - Method in class de.farafin.snEADy.control.GaphixStuff.M_GraphixEngineUI.Gr_Arena
 
toString() - Method in class de.farafin.snEADy.GameParameter
 
toString() - Method in class de.farafin.snEADy.world.C_Arena
 
toString() - Method in class de.farafin.snEADy.world.C_GameObject
 
toString() - Method in class de.farafin.snEADy.world.C_GLength
 
toString() - Method in class de.farafin.snEADy.world.C_Goody
 
toString() - Method in class de.farafin.snEADy.world.C_GPoints
 
toString() - Method in class de.farafin.snEADy.world.C_GSpeed
 
toString() - Method in class de.farafin.snEADy.world.C_Snake
 
troot - Variable in class de.farafin.snEADy.control.GaphixStuff.GrTextField
 
TURN_LEFT - Static variable in interface de.farafin.snEADy.communication.I_Constants
the snake turns left
TURN_LEFT - Static variable in interface de.farafin.snEADy.player.PubConstants
the snake turns left
TURN_NONE - Static variable in interface de.farafin.snEADy.communication.I_Constants
the snake moves stright ahead
TURN_NONE - Static variable in interface de.farafin.snEADy.player.PubConstants
the snake moves stright ahead
TURN_RIGHT - Static variable in interface de.farafin.snEADy.communication.I_Constants
the snake turns right
TURN_RIGHT - Static variable in interface de.farafin.snEADy.player.PubConstants
the snake turns right
turnDirection - Variable in class de.farafin.snEADy.communication.D_PlayerData
Comment for turnDirection
turnDirection - Variable in class de.farafin.snEADy.player.Player
The direction the head of the snake should turn to.
turnHead(C_Arena) - Method in class de.farafin.snEADy.world.C_Snake
turns the head to the direction pilot
turnHeadBack() - Method in class de.farafin.snEADy.world.C_Snake
turns the head to the opposide direction of what pilot sais pilot

A B C D E F G H I J K L M N O P Q R S T U V W X Y