de.farafin.snEADy.control
Interface I_Control_interface

All Known Implementing Classes:
M_GraphixEngineUI

public interface I_Control_interface

the interface for the control of the main. it could be reallized as graphical userinterface or script

Version:
$Revision: 1.6 $
Author:
roland, lars

Method Summary
 void setActive(boolean active)
           
 void update(D_GameInfo gameInfo, C_Human[] humanPlayer)
           
 

Method Detail

update

void update(D_GameInfo gameInfo,
            C_Human[] humanPlayer)
Parameters:
gameInfo - contains all data about the current gameInfo
humanPlayer - contains all data about the human players.

setActive

void setActive(boolean active)
Parameters:
active - decides wether the Control Class is able to send data