Uses of Class
de.farafin.snEADy.player.OwnSnakeInfo

Packages that use OwnSnakeInfo
de.farafin.snEADy   
de.farafin.snEADy.control   
de.farafin.snEADy.player   
 

Uses of OwnSnakeInfo in de.farafin.snEADy
 

Fields in de.farafin.snEADy declared as OwnSnakeInfo
 OwnSnakeInfo M_PlayerHandler.PlayerInfo.playerOwnSnakeInfo
           
 

Uses of OwnSnakeInfo in de.farafin.snEADy.control
 

Methods in de.farafin.snEADy.control with parameters of type OwnSnakeInfo
 void C_Human.calculate(GameInfo gInfo, LevelInfo lInfo, SnakeInfo[] sInfo, OwnSnakeInfo oInfo)
           
 

Uses of OwnSnakeInfo in de.farafin.snEADy.player
 

Methods in de.farafin.snEADy.player with parameters of type OwnSnakeInfo
protected abstract  void Player.calculate(GameInfo gInfo, LevelInfo lInfo, SnakeInfo[] sInfo, OwnSnakeInfo oInfo)
          This is the method you should implement.
protected  void Player.say(OwnSnakeInfo oInfo, java.lang.String str)
          This method prints your string into the debug monitor window.
protected  void Player.sayNow(OwnSnakeInfo oInfo, java.lang.String str)
          This method prints your string into the debug monitor window.
 void Player.startCalculation(GameInfo gInfo, LevelInfo lInfo, SnakeInfo[] sInfo, OwnSnakeInfo oInfo)
          This method is called when the player begins to calculate his next move.